Monday, July 25, 2005
Better costumes = more girl gamers
I’ve noticed that many of the folks that stop by and send me email are female. Most of that is probably thanks to the linkage from Game Girl Advance. I don’t want to jump on the ever expanding debate of why more girls don’t play games, but there was one article I read (can’t recall which one at this moment) where they interviewed a woman in game development and how she was tired of seeing the endless parade of bikini clad “heroines”.
Could a simple thing such as paying greater attention to a game’s fashion sense increase interest from the ladies? Maybe. With the coming of the next generation of consoles and their high definition presentation, I would hope that’s a priority regardless of publisher’s aspirations to draw in women.
Getting back to bikinis, news recently broke of Rumble Roses XX and the official confirmation (it’s only been mentioned in interviews up to this point) of Dead or Alive Xtreme Beach Volleyball 2, both for the Xbox 360.
No matter what they do with the next Rumble Roses, I doubt there will be anything remotely attractive about it to women. On the other hand, the original DOAX had tons of outfits to choose from, accessories to mix and match, and a deceptively simple friendship/gift giving system (it was actually very complex and forced you to pay attention to the likes and dislikes of each girl). All of those features seem tailored made for female tastes, except for the fact that every character in it was nearly naked, overly buxom, and posed provocatively at every opportunity.
Posted by Wataru Maruyama at 10:10 PM