Monday, March 27, 2006

End of month costume round-up

Back from vacation, so let’s get back up to speed.

Against all odds, it turns out Rumble Roses for the 360 is coming out tomorrow (in most stores Wed). I could have sworn it would take longer to get released here, but I’ll take it. Before there was the plethora of info and screens we have now, I had heard that the game’s sexuality may be toned down from what we saw on the PS2. After countless preview movies and screens, we all know that’s totally not the case. But, if you had any doubts, check out the little promotional poster decorating Japanese retail outlets. Oh my.

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More Lara
So at least two more of Lara’s outfits have been making the rounds. A blue sweater top and pants combo and a basic black party dress. For the most part, both are yawners.

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The black dress looks ridiculous with full guns and backpack, but it’s sort of working for me. I mean, you’re at a party, shit happens, you just gotta strap on your gats right over your party dress. It makes sense. Hopefully some other looks will surface soon.

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According to my man Miguel, the guy who did the character designs for the Kingdoms Under Fire series was hired away by the folks making SUN. Now I know why everyone looks so damn cool in that game. Still, there’s little chance I would ever play it.

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Ninety-Nine Nights
On the other hand, there’s a good to great chance I will play Ninety-Nine Nights. It has the same design sensibility as KUF, which is not a coincidence since the developer of Nights is the same as Kingdoms. Add in whatever X-factor Mizuguchi-san adds to the picture and things should hopefully work out.


Metaly said...

I'm still 360-less, so I'm expecting a Costume GET! comprehensive review of the RRXX creation system. I'm hoping it veers more towards Soul Calibur's extensive wardrobes and less towards Tekken/DOAX's accessories.

I'm really, really enjoying the character design in Ninety Nine Nights, especially Inphyy. (I'll never understand the Japanese obsession with angel wings, though.) Director SangYoun Lee mentioned that the characters were intended to appeal to both Western and Eastern audiences, and I think that the combined design aspects are what does it for me. They actually remind me a lot of the characters from Guild Wars, which were also surprisingly good.

Speaking of that, Guild Wars has been out for a while. How about a look at its costume designs?

Wataru Maruyama said...

That's funny you mention Guild Wars, I have a post about the expansion which should go up next.

As for RR, the overall selection is looking quite nice although many are costumes that all characters share. It's not letting me mix and match costume parts yet, but I may be able to by unlocking the feature either through gameplay or buying it with in-game cash. So yeah, working on a full RR write-up too.

That reminds me, I just realized I never did a proper DOA4 GET! review (making note to myself). Especially since I unlocked pretty much everything at this point.

Yahari said...

Hi Wataru,

first of all, this is my first post on this blog (excuse my poor english, i'm algerian in france, so my english isn't so perfect)

about the character designer pour KUF and N3, his name is Jung Sig Park and he known by the nickname of Ropie. About the guy, he had done different character designer for corean developpers like Phantagram (the KUF serie, N3), Webzen (Huxley and Sun) or Blueside (the developpers of the KUF serie)

you can find his web site down here :

by the way, thanks for this amazing RRXX flyer, it's really hot! ^^