Monday, January 22, 2007
Would it work in a game?
I came across these images from the upcoming Resident Evil movie and like what I see…to a certain degree. The outfit is fairly original, layered yet still provocative. Even so, I’m certainly not going to hope this makes it into the next RE game. The amount of loose cloth would pose a big problem even with collision detection being much better these days.
You might suggest a solution would be to lose the jacket, but the overall look is far weaker that way. Its deficiencies are especially apparent when viewing it from the rear, which is the view you would most see in a RE game.
Ninja Gaiden Sigma = Brand New Textures
In a recent interview from 1up, the game’s director Yosuke Hayashi confirmed that they are re-doing all the textures in the game to take full advantage of the PS3 hardware. He also mentions that the game will run at 720p and that it’s is the best option for PS3 developers. You can bet all those hours creating hi-res textures won’t be just for Sigma. A good amount will probably be shared with the eventual Ninja Gaiden 2 for 360.
The only disappointing news is that a rumored March release is impossible. They are currently at 35%, so I’m guessing Aug/Sep at the very earliest. Probably October/November. With all the additions being put into the game, the wait seems like it may be worth it.
Bullet Witch Update
It’s hard to believe the US release date is only about a month away now. The Japanese staff blog has been quiet recently, although this fairy-like outfit seems to be moving forward.
The US developer blog has picked up the updating slack and posted some nice, large schoolgirl costume pics.
I was hoping there would have been more news about King of Fighters for the Xbox 360 by now. As you may recall, I thoroughly enjoyed KOF 2006 for the PS2 and thought it finally legitimized SNK’s move into 3D. The game was priced affordably when it came out, so don’t be afraid to go for it now if you missed out initially. A very nice costume selection for a massive cast of characters means weeks of unlocking and discovery. Although a good amount are plain old color swaps, plenty of others offered up some rather original looks.
Posted by Wataru Maruyama at 2:40 PM