Monday, December 12, 2011
Long, long overdue, but I finally picked up Resident Evil 5 Gold for the PS3. I originally bought RE5 for the 360, but my save file was corrupted when my system red ringed. Since I have to start from scratch, figured I'd change systems as well as getting the extra content on disc instead of DLC if I went the 360 route.
This got me into a RE mood and it just so happens some new screens of Revelations for the 3DS appeared. The game is looking amazing. If there's one game that still has me tempted for a 3DS it's Revelations. The addition of wetsuits is an interesting twist to the RE costume repertoire. Especially the half legless variety which makes absolutely no practical sense. Maybe the lady prefers a completely legless swimsuit, but has horrible scars on one leg so wants to cover up? Who cares, it looks damn cool.
As good as this looks, I'm hoping beyond hope they do a Vita port. Imagine how great that would look! Even if it happens, it's most likely a year out to preserve some sort of exclusivity window for the 3DS. Maybe Revelations GOLD for the Vita?
Speaking of ports, I'd like to see the Gamecube RE remake get the HD treatment ala Metal Gear and Ico collection for the PS3. Even though I've played it a hundred times, the original is still a ton of fun. I was a bit surprised that it didn't happen when they released Code Veronica and RE4 HD. There's still time to make it right Capcom!
Posted by Wataru Maruyama at 3:17 PM
Thursday, December 08, 2011
It's not a complete re-imagining, but it does appear the faces of the Dead or Alive characters have been tweaked. I'd say slightly more adult looking and less cartoony.
I'm an admitted DOA fanboy so these latest screens have got me pumped! 2012 has some blockbuster fighting releases. Street Fighter vs Tekken, Soul Calibur V, and Dead or Alive 5 are all top tier titles. I'll pick up Ultimate Marvel vs Capcom 3 when it comes out for the Vita next year as well. Very exciting!
In a strange twist, I've started playing with the PSP lately. More on that in the next post.
Posted by Wataru Maruyama at 10:26 AM
Thursday, December 01, 2011
|I wrote the strategy guide for Luigi's Mansion. Probably some other previews and reviews in the issue too. Man what a fun game even though I had to play through like 3 times. Cover image courtesy of The Mushroom Kingdom.|
GamePro was my third (!) games media company I worked for, but it still holds a special place in my heart. I met so many great and wonderful friends there and made lots of memories that I’ll cherish forever. There were plenty of tough, frustrating, and sad times, but no regrets. Any mistakes I made were things I learned invaluable lessons from.
One story most relevant to this blog is when I reviewed the first Dead or Alive Xtreme Beach Volleyball. I remember taking home the debug Xbox system, eating dinner, and starting to play at around 8PM. The next thing I know, it’s 10AM! 14 straight hours. I’ve never pulled a gaming session like that before, even when I was a teen.
The way Team Ninja designed the costume collection system really hit a nerve (or weakness?) in me and it was then I recognized that this was a major feature in games that spoke to me in an unexpected way.
Sometime after, I wrote a blog for GamePro called Bikinigamer that began chronicling this obsession. It quickly became the most popular blog on the network
When the GamePro off-shoot magazine/website I worked on Gamestar folded, Bikinigamer lived on with the company under a different author and thus CostumeGet! was born. I was able to maintain pretty high traffic until I was employed again a few months later. After that I fell into the usual trap of sporadic updates.
Even now with a hugely demanding job and a growing family that severely limit my game time, I still love gaming and this blog. I’m most excited about the Vita as I’ll be able to play a lot more with a portable system that is as powerful as a console.
But I digress.
I still remember picking up the premiere issue of GamePro and periodically picking one up here and there. I used to buy at least three or four game mags a month during high school and college and I’d decide which ones at the newsstand based on how thick the issue was and which ones covered the games I was most interested in.
Little did I know I’d eventually work for these magazines I grew up reading. That first happened with EGM and then later at GamePro. It really was a magical time.
I don’t know the people were still at GamePro personally, but my heart goes out to them as I’ve been in their shoes before. You’ll move on to bigger and better things. I’m sure grateful for the places I’ve landed since the GamePro years.
Full disclosure, my enthusiasm for the Vita is not tied to being employed by Sony. Honest!